Knights and Bikes
Knights and Bikes is being developed by Foam Sword Games (@foamswordgames). Releasing TBD 2018 on Win & PS4.
This is the first game I ever crowdfunded. Knights and Bikes is a co-op or single player action adventure game. It was on my list last year but, well, they needed more time. I was sold on the style and childlike innocence of Knights and Bikes and the openness of developers Rex Crowle and Moo Yu. They’re awesome, I’ve had a couple conversations with Moo via email and Twitter and he’s such a genuine guy just pouring his soul into this project. I can’t wait to pedal around the town of Penfurzy later this year.
Tetris Effect is being developed by Resonair and Monstars and published by Enhance Games. Releasing Fall 2018 on PS4 w/ PSVR Support.
One of the few PSVR game announcements keeping me from entirely regretting my PSVR purchase, I’ve played probably 15 versions of Tetris in my short time on planet Earth. This game, for those who don’t know, is named of the very real psychological effect experienced by Tetris players where they actually see falling Tetris blocks when they close their eyes. This game attempts to distill the Tetris experience into that state of flow, where you’re not concentrating on anything but the blocks and the slots.
Spider-Man is being developed by Insomniac Games (@insomniacgames). Releasing September 7, 2018, on PS4.
Surprisingly only the third videogame ever simply titled Spider-Man, this is undoubtedly PlayStation’s big Fall game. The bookend on a year that blew people away with God of War, this is the game the talented team over at Insomniac Games has been hard at work on for over 4 years, delivering what quite possibly looks like the only real competition the Arkham games have had in the “Really good superhero videogame” space. I’m stoked to swing around New York real soon.
Shadow of the Tomb Raider
@tombraider is developed by Eidos Montréal (@EidosMontreal) in conjunction with Crystal Dynamics (@CrystalDynamics) and published by Square Enix (@SquareEnix). Releasing September 14, 2018, on Win, PS4 & Xbox One.
I’m excited for the third entry in the rebooted Tomb Raider series because it seems they’re doubling down on my favourite part of the series: the tombs. Previous titles have dipped their toe into the puzzle solving and platforming that make the series’ tombs interesting but this time around they’re going all in, making the tombs into massive, crafted experiences that each tell their own story. For this reason alone I’m excited for Shadow of the Tomb Raider. That and the revamped stealth systems,
Spyro Reignited Trilogy
@SpyroTheDragon is being developed by Toys for Bob (@ToysForBob) and published by Activision (@Activision). Releasing September 14, 2018, on Win, PS4 & Xbox One.
I had a blast reliving Crash Bandicoot last year in the N Sane Trilogy and I’m totally ready for another trip down memory lane with Spyro. After Skylanders completed destroyed all my interest in the purple dragon watching the Spyro 2 speedrun at SGDQ last month reinvigorated my love for the classic mascot platformer and I’m ready to glide through the sky again, roasting sheep all along the way.
@WargrooveGame is being developed and published by Chucklefish (@ChucklefishLTD). Releasing TBD 2018 on Win, PS4, Switch & Xbox One.
I’ve never been a big fan of turn-based strategy games like Fire Emblem or classic Final Fantasy, but Wargroove might be a gamechanger for me. Playing up to 4 players competitively online or local, each person takes control of a commander with a distinct personality, style and goal. Then they all duke it out on a series of maps but also the option to play on player created maps through the in-game editor. This social aspect, combined with compelling characters, I think Wargroove will be most at home on Switch and I hope I can convince some other people to get on board and play with me.
Super Meat Boy Forever
Super Meat Boy Forever is being developed and published by Team Meat (@SuperMeatBoy). Releasing TBD 2018 on Win, Switch, PS4, Xbox One, iOS & Android.
Fuck this game and fuck Super Meat Boy and fuck me for wanting to play more of it.
The Church in the Darkness
@churchdarkness is being developed and published by Paranoid Productions. Releasing TBD 2018 on Win, Mac, PS4 & Xbox One.
What if a cult got a hold of a member of your family? What would you do?
Best described on the game’s official site: “The Church in the Darkness combines unique narrative with tight top-down action-infiltration gameplay in an open-ended environment. As Vic, an ex-law enforcement officer, you travel to South America to get into Freedom Town and check on your nephew, Alex. Play how you want – you can avoid detection completely, take on the guards using non-lethal methods, or kill anyone who gets in your way. But you’ll have to live with the consequences of those choices.”
The game also features voice acting from talented folks like the voice of GLaDOS herself Ellen McLain.
Dreams is being developed by Media Molecule (@mediamolecule) and published by Sony Interactive Entertainment (@PlayStation). Releasing TBD 2018 on PS4.
Dreams is a bit of an enigma. The developers are pitching it as a game that gives players possibly endless creative power, and while it does feature a campaign of sorts with prebuilt levels the real focus is on the creation tools given to the player. It’s almost like a game engine of sorts, giving players the ability to draw and place anything they can think of, create any sort of logic for object and character behaviours and do all of this collaboratively via online co-op. Whether it will pan out remains to be seen but it’s an incredibly ambitious goal, and with the charm and adorableness of their previous hits LittleBigPlanet and Tearaway instilled into Dreams I’m sure it will be delightful in its own right.
Mega Man 11
Mega Man 11 is being developed and published by Capcom (@Capcom_Unity). Releasing October 2, 2018, on Win, PS4, Switch, & Xbox One.
The blue bomber is back, 30 years after his debut on the NES. Resident Evil 0 director Koji Oda is directing the first main series Mega Man game since 2010’s positively received Mega Man 10. Seven years later, Capcom has taken a new art direction stepping away from pixel art to 3D polygonal characters and environments for Mega Man 11 which is looking like a promising return to tight platforming action we all know and love.
Assassin’s Creed Odyssey
@assassinscreed is being developed by Ubisoft Quebec (@UbisoftQuebec) and published by Ubisoft (@Ubisoft). Releasing October 5, 2018, on Win, PS4 & Xbox One.
I got really excited when I watched the official reveal for Odyssey at E3, so excited I dug out my (still sealed) copy of 2017’s Assassin’s Creed Origins and was thoroughly disappointed. It’s buggy, the facial animations are unnerving, the missions rarely vary from fetch quests or escort missions and it’s SO BUGGY. I’ve played every Assassin’s Creed videogame. Odyssey will be the 20th main series instalment and I’m pretty sure it will be another buggy mess. Ubisoft is trying to innovate with branching dialogue options, romanceable characters and player impact on the narrative but I’m unconvinced. Regardless I can’t wait to see how it all pans out… I want it to be good.
Super Mario Party
Super Mario Party is being developed by Nd Cube and published by Nintendo (@Nintendo). Releasing October 5, 2018, on Switch.
The most exciting announcement from Nintendo’s E3 conference this year for me was Super Mario Party. Introducing s second mode, known as Partner Party, teams of two players also searching for stars on a free-movement board similar to those in Mario Party: Star Rush. This mode can be played with only one Joy-Con controller per player meaning you only need two Switches to play. But most exciting of all, and Nintendo barely showed it, Super Mario Party will be the first game take advantage of the Switch’s local wireless capabilities to allow multiple Switch consoles to be arranged and synchronized to create larger, multi-monitor environments. This has so much potential to make this one of, if not the most, interesting Mario Party or even local party game ever.
Some of the minigames will be played using traditional button controls, while others will feature motion control like the tricycle game showcased. The motion control minigames are always the silliest, and I think this game has the potential to show off the joycon’s all but unused HD Rumble feature in a game people actually want to play and isn’t 1-2 Switch.
The World Ends With You: Final Remix
The World Ends With You: Final Remix is being developed by Square Enix (@SquareEnix) and Jupiter and published by Square Enix. Releasing October 12, 2018 on Switch.
Honestly, I only got excited about this game when my good friend Paris got excited about it. Stating it unequivocally as one of his favourite games of all time I had to look into it, and this cult classic was beloved for its quirky cast, disarmingly honest script and compelling gameplay. So I think I’ll check it out, or borrow Paris’s copy when he’s done (if that’s okay Paris ;*).
Battlefield V is being developed by EA DICE (@EA_DICE) and published by Electronic Arts (@EA). Releasing October 19, 2018, on Win, PS4 & Xbox One.
DICE is doubling down on female characters in the Battlefield series and I am HERE 👏 FOR 👏 IT 👏. So many fucking man babies were upset about the Battlefield V reveal trailer, and they’re hated sprang from an historically inaccurate (but mainly sexist) belief that women didn’t participate in World War 2. Well, they did, and quite frankly given the sheer volume of World War 2 videogames starring Whitey McStubblies with the number 1 buzz cut I’m waaaay more interested in a World War 2 game exploring different and often excluded perspectives. And as EA’s COO Patrick Soderlund told Gamastura in an interview, “We stand up for the cause, because I think those people who don’t understand it, well, you have two choices: either accept it or don’t buy the game.”
@Quake is being developed by iD Software (@idSoftware) and developed by Bethesda Softworks (@bethesda). Releasing TBD 2018 on Win.
The mother of all arena-based FPS games returns this year and hot off the heels of 2016’s helluva good return to DOOM, iD Software is poised to revive yet another classic series for modern audiences. Quake Champions will be free to play, allowing all players access to the Ranger character with the other characters available for purchase in a similar model to Killer Instinct. Wolfenstein‘s B.J. Blastowitz will also be a playable character, so that’s cool.
Red Dead Redemption 2
Red Dead Redemption 2 is being developed and published by Rockstar Games (@RockstarGames). Releasing October 26, 2018, on Win, PS4 & Xbox One.
This is the biggest game of 2018, hands down. Red Dead Redemption 2 is so big it got videogames that traditionally release in late October, early November to get the fuck out of the way. Big players like Call of Duty and Battlefield are releasing much earlier then they normally do just to be out before Red Dead Redemption 2. Not because they’re similar games, but because the mass market appeal and feverish anticipation will make a huge dent in the sales of any game that releases around October 26th.
Aside from being the biggest game of the year, it will undoubtedly be one of the most technically impressive, polished gaming experiences of 2018. Rockstar Games is the premiere open-world studio, they accomplish technical feats on a scale with such polish no other studio can achieve.
All that said, I’m incredibly critical of the content of their games. The first Red Dead Redemption featured incredibly racist depictions of indigenous and Latino peoples as well as gratuitous violence against women to the extent where rape was a random event that would happen around the various saloons and brothels. You could choose to stop it, or you could just stand there and watch. I’ll be taking this critical eye into my playthrough of Red Dead Redemption 2.
Taiko no Tatsujin: Drum ‘n’ Fun! & Taiko no Tatsujin: Drum Session!
Taiko no Tatsujin: Drum Session! & Taiko no Tatsujin: Drum ‘n’ Fun! are being developed and published by Bandai Namco (@BandaiNamcoCA). Releasing November 2, 2018, on PS4 & Switch.
It’s a bit confusing, but there are two different versions of the popular rhythm game releasing the same day on two different platforms.
The first is Taiko no Tatsujin: Drum ‘n’ Fun! releasing for the Nintendo Switch. Featuring popular Nintendo characters like Kirby and the Inklings, Taiko no Tatsujin: Drum ‘n’ Fun! will make full use of the joycons to have you air drum along as well as 1 – 4 player multiplayer and over 20 minigames.
The second is Taiko no Tatsujin: Drum Session! releasing for PS4. Featuring Hatsune Miku and Hello Kitty, Taiko no Tatsujin: Drum Session! will have online multiplayer as well as leaderboards which encourage players to chase for the highest score on a track.
Both games will feature an awesome soundtrack with songs from popular anime like Dragon Ball and One Piece, famous Disney tracks from Frozen and Zootopia as well as Bandai Namco games like Ridge Racer and Idolmasters.
@PiawkGame is being developed by HiWarp (@HiWarp). Releasing TBD 2018 on Win, Mac & Linux.
This game is so fucking cute. You play as a little bird, living its little bird life. Go around the forest, talk to your animal friends, solve platforming challenges and puzzles. This just looks like a genuinely pure (and brief) gaming experience.
Fallout 76 is being developed by Bethesda Game Studios (@BethesdaStudios) and published by Bethesda Softworks (@bethesda). Releasing November 14, 2018, on Win, PS4 & Xbox One.
What is Fallout without NPCs in the open world? What is Fallout with dozens of other players injected into your open world? What is Fallout with pretty much everything Fallout fans are used to at this point flipped around with the unpredictability of multiplayer? Given it’s developed by Bethesda I’m sure a buggy, broken mess that goes from incredibly rewarding to frustrating as hell in seconds. But like every Bethesda game, I’m sure it will be fun in it’s own right and I can’t WAIT to have my Fallout experience absolutely ruined by Xx_SwagDaddy69_xX online.
ToeJam & Earl: Back in the Groove
ToeJam & Earl: Back in the Groove is being developed by HumaNature Studios (@HumanatureGames) and published by Adult Swim Games (@adultswimgames). Releasing TBD 2018 on Win, Mac, Lin, Switch, PS4 & Xbox One.
A return to the classic 1991 Sega Genesis series ToeJam & Earl, Adult Swim Games is reviving the long-dormant cult hit under the vision of the original creator and Doki-Doki Universe designer Greg Johnson. This sequel will feature 2D character models on 3D worlds with overhead perspective and will let the dynamic duo be playable in local and online co-op.
Children of Morta
Children of Morta is developed by Dead Mage (@DeadMageStudio) and published by 11 bit studios (@11bitstudios). Releasing TBD 2018 on Win, Mac & Linux.
Reminiscent of 2016’s delightful Enter the Gungeon, Children of Morta is a beautiful roguelike hack-and-slash about the Bergson family and the deep, monster-filled caverns under their mansion. Each family member is a playable character with their own abilities and goals, they’re all unique and reminded me of Diablo III‘s roster. I thoroughly enjoyed my demo at Gamescom 2017, and would love to dive into the full game to try all the characters and see how far I can make it into the depths.
LEFT ALIVE is being developed and published by Square-Enix (@SquareEnix). Releasing TBD 2018 on Win & PS4.
Left Alive is a survival action third-person shooter coming from a seasoned team of Japanese developers who’ve worked on hits like Metal Gear Solid, Xenoblade and Armored Core. It’s set in a future where the power gap between man and machines has forced humans underground in order to fight for survival. Encounters can be approached stealthily or from full out assault. The game looks stunning, and with a seriously talented team, I feel like this game has loads of potential.
Untitled Goose Game
Untitled Goose Game is being developed by House House (@house_house). Releasing TBD 2018 on TBD.
“It’s a lovely weekday morning in the village and you are a horrible goose.”
This game blew up last year when the studio released a pre-alpha tease of their new project where you play as an asshole goose who messes with people by stealing their food or messing up their garden. That clip was passed around the internet, being viewed millions of times. At the time of this writing it’s still slated for a 2018 release date on the game’s official site, but given the amount of attention it’s received I reasonably see it being delayed to increase the scope.
Pokémon: Let’s Go, Pikachu! & Let’s Go, Eevee!
@Pokemon: Let’s Go, Pikachu! & Let’s Go, Eevee! are being developed by Game Freak and published by The Pokémon Company and Nintendo (@Nintendo). Releasing November 16, 2018, on Switch.
I always do this to myself. I buy every Pokémon game and then stop playing halfway through from disinterest. And goddammit I’m going to do it again, although this time my Pokémon Go save will presumably give me a leg up, maybe pushing me to actually finish a Pokémon game for once. That’s a lie I beat Pokémon X. Barely.
Darksiders 3 is being developed by Gunfire Games (@gunfire_games) and published by THQ Nordic (@THQNordic). Releasing November 27, 2018, on Win, PS4 & Xbox One.
The first Darksiders game since THQ went under, then returned as THQ Nordic, Darksiders 3 is in development from the same studio who made the Darksiders 2remake for Wii U and current gen consoles. This third game in the series stars a new character Fury, sister of War, one of the Four Horsemen of the Apocalypse. Players will encounter similar combat and dungeon-puzzle solving from previous Darksiders games, and with a new studio at the helm, I’m excited to see where they take the series. Also, it’s $59.99 in Canada unlike literally every other new game which is $79.99 so that’s nice!
Mineko’s Night Market
Mineko’s Night Market is being developed by husband and wife developers Brandi Kobayashi (@kukubee) & Brent Kobayashi (@meowza) and is published by Humble Bundle Inc. (@humble). Releasing Late 2018 on Win, Mac & Switch.
If you didn’t know I love cats, and I really like indie games, so obviously the marriage of these is clearly the best thing that could happen. In Mineko’s Night Market players are Mineko, a young girl who arrives on a Japanese inspired island overrun with cats. Meowza games say that players will “Discover the mysteries of the island while crafting crafts, friending friends, eating eats, and… catting cats.” I don’t know if I’ve ever catted cats before so I am hyped as hell.
Persona 5: Dancing in Starlight & Persona 3: Dancing in Moonlight
Persona 5: Dancing in Starlight & Persona 3: Dancing in Moonlight is being developed and published by Atlus (). Releasing December 4, 2018, on PS4.
Released earlier in 2018 on PS4 in Japan, Persona 5: Dancing in Starlight & Persona 3: Dancing in Moonlight are the next instalments in the Persona dancing game series that started with Persona 4: Dancing All Night on PS Vita in 2015. I loved Dancing All Night, I skipped through the cutscenes and didn’t really care but I loved the rhythm gameplay starring my favourite characters from Persona 4.
Atlus announced a special bundle that includes both Persona 5: Dancing in Starlight & Persona 3: Dancing in Moonlight as well as Persona 4: Dancing All Night for the first time on PS4 in one package for CDN $129.99 currently up for pre-order. This is an amazing deal considering each game will sell for CDN $79.99 separately, so this is absolutely the best value for Persona fans to check out.
Super Smash Bros. Ultimate
Super Smash Bros. Ultimate is being developed by Bandai Namco Studios (@BandaiNamcoCA) and Sora Ltd. and published by Nintendo (@Nintendo). Releasing December 7, 2018, on Switch.
Nintendo spent waaaay too long talking about Smash Bros. Ultimate during their E3 livestream. Almost 30 minutes of going over tiny details like the barely noticeable voice differences between Roy’s skins, the slight changes to Wii Fit Trainer’s face… it was a completely boring showcase for everyone but the Smash Bros. obsessed, which if the huge friend group I watched Nintendo’s E3 livestream with was any indication is (and they were almost all Nintendo fans in some capacity) is about 5%…
THAT SAID. This game has every single character ever in a Smash Bros. game, over 80 levels and finally Ridley?! Come on, that’s sick.
That’s it! Each of these games I’m excited for, some I’m more confident in than others but all these games promise to be an interesting game to watch how the community receives it at the least. Thank-you so much for reading! If you have any thoughts I’d love to hear about them in the comments, or if there’s a game I missed I’d love to see them too!
Games on my previous list that got delayed to 2019 and beyond: Anthem, Crackdown 3, Days Gone, System Shock Remastered, The Wolf Among Us Season 2, Untitled Yoshi game.
My short list for most anticipated games of 2019:
- My Friend Pedro: Blood Bullets Bananas (Deadtoast Entertainment)
- Guacamelee! 2 (DrinkBox Studios)
- Vacation Simulator (Owlchemy Labs)